Cat Form - Attack power bonus increased from 120 to 150.
Bear Form - Attack power bonus increased from 180 to 240.
Druids can now shapeshift out of any Feral form while feared (this will not cancel fear effects). However, you cannot shift back into form. This will make the PvP Trinket more appealing.
New ability (Bear Form): Feral Strike - Increases damage of Druid's next attack by 50%, and adds 10 damage for each additional point of rage. Costs 30 rage.
Improved Demoralizing Roar - Effectiveness increase from talent increased to 8%/16%/24%/32%/40%
Predatory Strikes - Now affects Druid's total attack power in cat form. As a result, effectiveness increase from talent decreased to 2%/4%/6%/8%/10%.
Primal Instinct - Design changed. Primal Instinct now is a passive ability that increases Cat Form's maximum Energy by 10, and gives Bear Form a 100% chance to gain 1 additional Rage after a successful melee attack.
Improved Ravage - Removed and replaced by the new talent Viciousness.
New Talent: Viciousness - Increases the critical strike damage bonus of your Claw, Shred, and Ravage abilities by 4%/8%/12%/16%/20%.
Improved Shred - In addition to reducing Energy cost, this talent will now increases damage dealt by 5%/10%.
Strength of the Wild - Effectiveness increase from talent increased to 5%/10%/15%/20%.
Maul/Demoralizing Roar/Swipe - Tooltips updated to indicate the additional threat caused by these abilities. There have been no changes to the amount of threat caused.
Faerie Fire (Bear) - Now causes additional threat. Tooltip updated accordingly.
Improved Pounce - In addition to giving a chance to add an additional combo point, this talent now increases the stun duration of Pounce by 1 second/2 seconds.
Furor - You are no longer considered in combat for a short time immediately after shifting into Bear or Dire Bear form.
Ferocious Bite - Fixed a bug where all combo points are lost after miss/dodge/block/parry
Les idées qui reviennent le plus souvent, nous pouvons certainement qu'un certain nombre sera retenu.
Pour les non-druide certaines modif semblent anodines, et pourtant pas le cas.
le fait de pouvoir se morphe et utiliser le medaillon pour cassé son fear était la seul limite pour bloqué un druide.
le stun de 3-4 sec de dos en mode panther, est carrement abusé vu que l'on peu enchainner un autre de nos coups de dos qui meme actuellement a des degats tres convenable pour un coup d'energie reduit.
le debuff assez peu utilise actuellement si up de cette maniere la, ferait tappé un rogue aussi fort au cac qu'un chasseur et encore je suis gentille.
Un nouvel effet sur lucioles sans préciser quoi..
Par contre les modifs balance pourrait littéralement defiguré le druide, il lui faudrait quasiment rien pour etre un caster tout a fait honorable.
Une nouvelle variété de template pourrait découlé assez rapidement, et rendre le coté offensif du druide attractif.
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