[Article Massively] : The Elves of WAR

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Un assez gros article (en Anglais) qui présente tout ce qui touche un peu aux Elfes (quêtes et classes). Il à l'air d'être mis à jour assez régulièrement.
On peut voir aussi la description de certains sorts.

=>L'article
Compétences du disciple de Khaine (level 1-10)

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Level 1 - Fist of Khaine: 1sec cast, 65ft range, (Builds 15 SE) You call forth the wrath of Khaine, dealing 10 Spirit damage.

Level 1 - Restore Essence: 0.5sec cast, 150ft range, (Reqs 60 SE) Dark forces restore 33 health to an ally immediately and another 87 over 9 seconds.

Level 1 - Cleave Soul: (Builds 30 SE) A potent attack which deals 20 damage.

Level 2 - Consume Strength: (Builds 25 SE) A crippling attack which deals 15 damage and reduces an enemy's Strength by 2 for 10 seconds. Your defensive target's Strength is increased by 2.

Level 3 - Soul Infusion: Instant cast, 150ft range, (Reqs 30 SE) Your target is gradually infused with 200 health over 15 seconds.

Level 4 - Covenant of Tenacity: No cost, No range, 10sec cooldown. A pact with Khaine that increases your entire group's armor by 16.

Level 5 - Lacerate: (Builds 20 SE) A gory strike that Cripples your enemy, dealing 30 damage over 10 seconds and reducing their Toughness by 3.

Level 6 - Consume Essence
30 AP 5ft range
Instant cast, no cooldown
Builds 30 SE
A quick strike which deals 10dmg. Khaine's approval of your actions causes your defensive target and all allies within 10ft to become healed for 50% of the dmg that you dealt.

Level 7 - Terrifying Vision
20 AP 100ft range
Instant cast, 15s cooldown
Builds 20 SE
Your enemy is distracted by malevolent spirits, making them hate you less and causing them to deal 50% less dmg against you for 15s. You will stop attacking when you use this ability, and the effect will fade if you attack someone that you have detaunted.

Level 8 - Rend Soul
No cost 5ft range
Instant cast, 8s cooldown
Requires 25 SE per second
You repeatedly assault an enemy, shredding their soul energy and twisting it to your own purposes. You strike the target up to four times over 3s, dealing 10dmg per hit. Each hit heals your defensive target for 250% of the dmg that was dealt. This effect will end if you break your concentration, or run out of SE.
Level 8 - Divine Favor

Rank 1 Morale 150ft range
Instant cast, 60s cooldown
A strong heal that will restore 240 health to your target.

Level 9 - Flay
30 AP 5ft range
Instant cast, 10s cooldown
Builds 30 SE
You flay your target for 25dmg. If target is Crippled, they are further Crippled as they become snared, reducing their run speed by 40% for 6s.

Level 10 - Stand, Coward!
No cost 100ft range
6s cast, 3s cooldown
Builds 20 SE (only usable on other players)
Life is restored to a dead ally, and 20% of their health is recovered in the hopes they will prove less worthless to you in the future.
Compétences du guerrier fantôme (level 1-5)

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Level 1 - Scout Stance
5 sec cooldown
A long distance bow stnace that increases your Ballistic Skill initiative by 2 and the range of your bow attacks by 10%.

Level 1 - Eagle Eye
45 AP, 2sec cast, 5-100ft range
A well aimed arrow that deals 53 damage.

Level 1 - Grim Slash
40 AP, Instant cast, 5ft range
Deals 30 damage to your target.

These are your two basic attacks, ranged and melee, with a ranged buff. Encounters are simple as shoot until melee range, then spam Grim Slash.

Level 2 - Broadhead Arrow
25 AP, Instant cast, 5-65ft range, 3sec cooldown
An Ailment which deals 105 damage to your target over 15 seconds.

Level 3 - Acid Arrow
40 AP, 1.5sec cast, 5-100ft range, 5sec cooldown
An attack which deals 40 damage and reduces your target's armor by 74 and reduces their chance to block by 10% for seconds.

Level 4 - Assault Stance
Instant cast, 5sec cooldown
A close combat stance which increases your Strength and Weapon Skill by 12 and increases your Armor by 100%.

Level 4 - Brutal Assault
45 AP, Instant cast, 5ft range, 5sec cooldown
Target must be facing away from you.
Requires Scout or Assault Stance.
Deals 67 damage to your target and makes monsters hate you less than normal. Only usable when you are behind the target. If you are Vengeful, then this attack may be used from any position.

Level 5 - Takedown
15 AP, 1sec casting, 5-65ft range, 15sec cooldown
An Ailment which deals 41 damage and snares your target, reducing their run speed by 40% for 10 seconds. If you are Vengeful, then the target will also be knocked down for 3 seconds.
Compétences de la furie (level 1-10)

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Level 1 - Throwing Dagger: A quick dagger throw which deals 13 damage
Level 1 - Slice: (Builds 1 BL) A deep stab which deals 46 damage to your target

Level 2 - Puncture: (Frenzy, reqs BL and costs 20% fewer action points per BL) You quickly stab your target twice, dealing damage based on your BL: 1=23dmg, 2=30dmg, 3=38dmg, 4=46dmg and 5=53dmg

Level 3 - Envenomed Blade: You stab your enemy with a poisoned blade, dealing 13 damage. The victim becomes wracked with pains, suffering an additional 42 damage over 9 seconds. This effect with stack up to three times

Level 4 - Kiss of Agony: (Builds 1 BL) You stab into your target, causing 25 damage over 5 seconds, and their blood to sink into your blades. For the next 2 minutes, all of your attacks have a 25% chance to inflict agonizing pain on your target, reducing their movement speed by 40% and causing 40 damage over 5 seconds. (You may only use a single Kiss at a time)

Level 5 - Agonizing Wound: (Builds 1BL) A cruel attack to your target, which deals 33 damage. If you are behind your target, you ignore armor.

Level 6 - Heart Bender Toxin
40 AP 5ft range
Instant cast, no cooldown
Requires BL, costs 20% fewer AP per BL
You quickly strike your target two times, dealing damage and inflicting an Ailment on them for 10 seconds which reduces their Wounds.
1 BL: 20dmg per hit, Wounds reduced by 5
2 BL: 27dmg per hit, Wounds reduced by 6
3 BL: 34dmg per hit, Wounds reduced by 8
4 BL: 41dmg per hit, Wounds reduced by 10
5 BL: 47dmg per hit, Wounds reduced by 11

Level 7 - Feinted Positioning
25 AP 65ft range
Instant cast, 60s cooldown
Your positional attacks can be used without the positional requirement for 10 seconds. Does not affect morale abilities.

Level 8 - Sever Nerve
Rank 1 Morale 5ft range
Instant cast, 60s cooldown
A directed strike that inflicts 264dmg to your target.

Level 8 - Enchanting Beauty
20 AP No range
Instant cast, 30s cooldown
Your unearthly Elven beauty Detaunts all enemies within 30 feet, making them hate you less and causing them to deal 50% less damage to you for 15s. If you attack anyone that you have Detaunted, the effect will immediately end.
Level 9 - Kiss of Death

20 AP 5ft range
Instant cast, 10s cooldown
Builds 1 BL
You stab into your target for 33dmg, and their blood sticks to your corrupted blades. For the next two minutes, all of your attacks have a 25% chance to deal an additional 75dmg over 9s, and cause the victim to lose 30 AP over 9s. You may only use a single Kiss at a time.

Level 10 - Shadow Prowler
No cost No range
2s cast, 60s cooldown
You prowl through the shadows, making it less likely that hostile monsters will notice you but slowly draining away your AP. This effect will end if you use any abilities or run out of AP.
Compétences du Maitres des épées (level 1-5)

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Level 1
Graceful Strike - 40 AP, Instant cast, 5ft range
Leads to Improved Balance
A swift attack that deals 10 damage and Cripples for an additional 20 damage over 5 seconds. Monsters struck with this technique will hate you more.

Throw - 20 AP, 1sec cast, 5-65ft range
A basic throwing attack that inflicts 10 damage. Has a chance to deal 90 damage to a severely wounded traget if you are behind them.

Level 2
Quick Incision - 25 AP, Instant cast, 5ft range
Requires Improved Balance
Leads to Perfect Balance
A rapid slash to your opponent's legs that deals 50 damage over 10 seconds and snares them by 40% for 10 seconds.

Level 3
Blurring Shock - No cost, Instant cast, 5ft range
Requires Perfect Balance
Leads to Normal Balance
A powerful slash that deals 26 Spirit damage.

Level 4
Eagle's Flight - 40 AP, Instant cast, 5ft range
Requires Improved Balance
Leads to Perfect Balance
A guarded strike that deals 30 damage and improves your chance to parry by 25% for 5 seconds.

Level 5
Nature's Blade - 60 AP, Instant cast
You enchant your blade with the spirit of nature. All your melee attacks gains a 25% chance to steal 15 stat points from a random stat on your target for 10 seconds.
Compétences du Lion blanc (level 1-5)

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Level 1
You start the game with three abilities:

Call War Lion - 60 AP, 2sec casting time, 15sec cooldown
You call your tamed War Lion to come forth and fight with you. You may only have a single War Lion at a time.

Hack - 30 AP, Instant cast, 5ft range
A brutal chop at your enemy which deals 15 damage.

Axe Toss - 20 AP, 1sec casting time, 5-65ft range
You fling a throwing axe at your target, dealing 10 damage.

Level 2
Blindside - 30 AP, Instant cast, 5ft range, 5sec cooldown
You attack your enemy at a vulnerable spot, dealing 17 damage immediately and inflicting them with an Ailment which deals an additional 36 damage over 9 seconds.

Level 3
Trained to Threaten - No AP cost, Instant cast
You train your pet to behave menacingly, increasing it's Toughness and Initiative by 6 and increasing your chnce to critically hit by 5% as long as you are at your target's sides or back. Your War Lion gains the ability to threaten its enemies, the abitlity to reduce a fore's armor and the ability to snare its enemies.

This is your bread-and-butter pet tank buff. The three abilities your pet gets are:

Leg Tear: Deals 85 damage to the target over 15 seconds. For the first 5 seocnds, the target will be snared, reducing their movemen t by 40%

Shred: Deals 33 damage to the target and reduces their armor by 29 for 10 seconds.

Lion's Roar: Taunts all enemies in front of your War Lion, up to 30 feet away, making them hate your pet much more and causing them to deal 30% less damage to eeveryone else other than your Lion.

Level 4
Coordinated Strike - 50 AP, Instant cast, 5ft range
You and your War Lion attack as a pack ravaging your enemies. You strike your traget for 15 damage, and your pet strikes its target for 15 damage. if you are within 10 feet of your pet's target, you will also strike that enemy for 15 damage and likewise, if your pet is within 10 feet of your target, it will also strike your enemy for 15 damage as well.

Level 5
Nature's Bond - 30 AP, Instant cast, 150ft range
Your War Lion regains 165 health over 15 seconds.
Compétences de l'Archimage (level 1-5)

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Level 1
Radiant Lance - 30 AP, 2s casting time, 100ft range
Deals 43 Spirit damage to your target

Healing Energy - 60 AP, 1s casting time, 150ft range
Your target regains 33 health immediately, then continues to gain another 87 health over 9 seconds.

Level 2
Law of Conductivity - 30 AP, Instant cast, 100ft range
Deals 75 Spirit damage to yoru target over 15 seconds.

Level 3
Lambent Aura - 30 AP, Instant cast, 150ft range
Heals your target for 260 health over 15 seconds.

Level 4
Radiant Gaze - 45 AP, Instant cast, 100ft range
Deals 129 spirit damage over 9 seconds and reduces your target's damage and chance to critically hit by 5%.

Level 5
Searing Touch - 13 AP/sec, Instant Cast, 100ft range
You concentrate on your target for up to 6 seconds, repeatedly dealing 54 Spirit damage to them as long as you maintain your concentration.
Compétences de la sorcière (level 1-5)

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Here's the table for the Dark Magic mechanic build-up:

1-10: +5% Critical, +10% Backlash
11-30: +10% Critical, +20% Backlash
31-70: +20% Critical, +40% Backlash
71-90: +40% Critical, +80% Backlash
91-100: +50% Critical, +100% Backlash
The Sorceress' first five levels' worth of spells, listed in the order they're gained:

Level 1 - Chillwind: Instant cast, 100ft range, builds 5 DM. A Curse which deals 72 Corporeal damage to your target over 9 seconds. Has a chance to backlash!
Level 1 - Doombolt: 3s cast, 100ft range, builds 10 DM. A massive burst of dark power which deals 80 Corporeal damage. Has a chance to backlash!
Level 1 - Dhar Wind: 1s cast, 5s cooldown, consumes all DM. You expel all of your build-up DM in a deadly blast, dealing damage based on the amount of DM that you possesed.
1-10: 5dmg
11-30: 10dmg
31-70: 20dmg
71-90: 40dmg
91-100: 50dmg

Level 2 - Gloomburst: 1s cast, 5s cooldown, 100ft range, builds 25 DM. A quick-casting spell that deals 45 spirit damage.

Level 3 - Shroud of Darkness: Instant cast, 60s cooldown. You draw shadows close to you, increasing all of your resistances by 9 for 15 seconds.

Level 4 - Dread Aspect: Instant cast, 15s cooldown, 100ft range. Detaunt your target, causing them to deal 50% less damage to you for 15s. Attacking anyone you detaunt will end the effect.

Level 5 - Surging Pain: Instant cast, builds 20 DM. Waves of agony roll outwards from you, dealing 20 Corporeal damage to all enemies within 30 feet. Has a chance to cause Backlash!
y a pas un site de ce genre avec toutes les races et pas seulement les elfes?
sinon sa fait de la lecture en attendant la levée du NDA
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J'les ékrazerai. J'reduirai leurs zos en poudr'. J'kramerai leurs villes. J'les entasserai dans l'feu pour les kuir. J'éklaterai leurs têtes et j'pietinerai le peu k'il en restera. Et après, seul'ment après, j'kommencerai à d'venir vraiment méchant
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Publié par Snowbane
Et c'est juste moi ou j'ai limpression que le guerrier fantome est carrement bien au dessus des autres en terme de DPS....?
Il ne faut pas se baser la dessus, ca dépend de la fréquence des attaques, si au final le dps est a peu près équivalent y'a aucun soucis. Un mec qui te colle des 40 toutes les deux secondes, ou un mec qui te colle 120 toutes les 6 secondes c'est pareil :d, faut aussi voir le cooldown .

Par contre pour le guerrier fantome, le slow est un peu abusé Le mec il risque pas de s'en sortir avec un bus aux fesses :d
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