Note that we are always adjusting the power and cost of skills;
this list only cites skills which do not work as advertised (as
opposed to merely underpowered).
Tangle Foot, when used on other players, has odd movement
Turrets do not take into account increases made to ammunition
skills until they are remade.
Lucky Charm does not affect critical hit chances.
Feign Death does not fool more than one monster at a time.
Fate's Forgiveness does not work at all.
Hunter's Intuition's effect does not change based on whether our pet has attacked or not.
Insult does not work at all.
The Guardian Spirit and Redeemer only help their masters in FFA areas.
Ghost of the Past claims to be a projectile attack with an increased chance to hit. That's not true; all it has is increased range over normal magic attacks.
All of the Hivekeeper attack skills use only a tiny fraction of the
Hivekeeper Adept skill in determining their to-hit/defense.
Instead of it being a 2.0 multiplier, it is a .1 multiplier, meaning
that the Hive Keeper Adept skill has only 5% of its intended effect.