- Will the new henchmen be able to use the winning builds effectively?
This was a concern at the start of the contest. We
posted that, if appropriate, henchman AI could be tweaked and improved so they can use those skills effectively.
- What went into judging the builds submitted in the contest?
As stated in the official rules, entries were judged "on the basis of merit and appropriateness to game design considerations as determined by the Development Team." The contest asked players to "devise potent, effective skill bars for the new henchmen in GvG and Heroes Ascent" and to submit competitive henchman skill bars.
- Were all of the winning skill bars unique?
Of the 40 winners, more than half were unique skill bars that no one else submitted, out of 30 000 total submissions.
Here's the breakdown:
1 Build -> 62 submissions
1 Build -> 51 submissions
1 Build -> 9 submissions
1 Build -> 5 submissions
3 Builds -> 4 submissions
2 Builds -> 3 submissions
8 Builds -> 2 submissions
23 Builds -> 1 submission
In the case of duplicate submissions, the winner was decided by a die roll.
- Will those henchmen skills ever be changed in the future?
It's possible. The design team may decide to modify the henchmen in the future if they feel it's appropriate, this includes tweaking their AI, or even changing their skills.