TL hunter ?

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Euh j'ai bien cherché, j'ai pas trouvé mais bon ça veut rien dire, quelqu'un sait-il où trouver le TL Feedback hunter ?
Toutes les classes ont eu leur Feedback, pas le hunter... Vont ils supprimer la classe ^^
feedback de mythic en rouge

Hunter Report

Overview

Hunters as archers are an inferior sub-set of the Scout/Ranger having both shorter range and slightly less first-strike capability. Hunters therefore receive less benefit per spec point spent into bow than a Scout/Ranger. Because of this penalty, Hunters expect to receive more benefit per spec point into melee weapons and enhancement spell lines. However, this is not currently the case, the Hunter also receives less benefit per spec point than Scouts/Rangers in the melee area, in addition to the bow area. In other words, a Hunter's spec points do not purchase as much benefit as a Scout/Ranger's because these other two classes have access to multiple weapon lines thus avoiding the diminishing returns feature of purchasing high levels in any one given skill.

the Hunter's spec points is ok for us


Concerns

Stuns/attack slow styles are the primary factor for victory. The Hunter, cannot normally apply either of these effects because both styles are positionals. In comparison, the Scout and Ranger can both apply these styles with very little investment into a weapon line(s). The 25 Piercing style stuns, allowing the 4 CD -> 12 CD 2 part chain which attack slows. The Scout cannot stun and attack slow, but the 42 shield slam is both a long stun and a very high DPS style (~200 dmg / 2 sec) which makes investment in Slash/Thrust not necessary for RvR vs. low evade opponents.

the damage of the spear won't change.
Don't expect another stun.



Dimishing returns prevents Hunters from out-meleeing even "low melee specced" Scouts/Rangers. Each "spec level" gives the same amount of benefit. Thus, going from 1->2 gives the same power increase as 49->50. However, each level costs more as the level increases. Classes with multiple spec lines for melee ability (Shield + Slash/Thrust or Pierce/Blades + Celtic Dual) therefore are able to purchase more melee power than those with only one melee line (Spear/Sword) by avoiding the penalty of diminishing returns. The primary advantage to Scouts/Rangers are that they have two weapon lines, enabling them to cheaply purchase a usable stun/debuff combo of styles without investing heavily into any one weapon. Hunters have no usable stun/debuff combos, and thus must spec heavily into their one weapon line, which is more inefficient.

hunters are not meant to outdamage a ranger.


Evade II and spear style defense penalties and armor tables have no compensation. Hunters suffer in melee combat due to lower Evade and defensive penalties on all anytime/positional spear styles. Styles that rely upon openings are unusable because of the rarity of evades (due to reduced Evade II) and because spears are slow weapons, and hence unable to react quickly enough to take advantage of the opening.

Hunter can afford dodger, evade II is way enough.

In addition, Hunters are vulnerable to slash weapons. The best rogue armor in the game is Hibernian leather/studded, which is vulnerable to crush, neutral to thrust, and resistant to slash. The Hunter, which should be the best melee archer class due to its penalized archery, is severely hampered because of this.

the hunter's melee is ok for us.


Specline Issues

Beastcraft too weak for spec point cost. Currently, Beastcraft is a sub-set of Pathfinding with the exception of the shouted pet/charmed pet. The pets however, fail to compensate for the melee advantage conferred to Scouts/Rangers due to their diverse melee weapon lines + DPS buff (Scouts having 2 weapons, and Rangers having 2 weapon lines plus spell line). Rangers have a DPS buff which has no direct analogue with the Hunter. The greater investment of Spear + Beastcraft buffs + Beastcraft pet is not enough to reliably win against Piercing/Blades + Celtic Dual + Pathfinding Buffs + Pathfinding DPS buffs, even if the Hunter spents more total spec points than the Ranger.

that's the way it has to be.
But the insta-pet might be too strong and may become just a spell with a 3 sec casting time.



Hunters have no STR buff. Rangers have access to a STR buff allowing them to efficiently spec in Blades, while Hunters do not have a similar buff, which makes Swords extremely inefficient compared to Spears w/o Shaman buffs. In addition, Rangers who use Piercing are much better supported with DEX/QUI + STR buffs than a Spear Hunter who can only buff his DEX/QUI.

hunters won't have any STR buff, except in your dreams.



New Issues

Hunters give up more to attain high bow spec abilities. The archer abilities are identical across all three realms, but because of the way spec lines are distributed, Scouts/Rangers can give up less to reach the 45 or 50 bow spec abilities. The most important factor in melee combat is stunning the opponent once, combined with debuffing his attack speed. Thus, high specs are not relevent, a usable stun/debuff style combination is the main goal. Rangers can achieve both much more cheaply than a Hunter, allowing them to spec higher in bow with no loss. Scouts cannot easily get both a stun and attack slow, but the 42 shield style has an extremely high DPS bonus making it useful against low evade opponents. In comparison, a Hunter cannot stun or debuff an opponent normally (both styles are positionals), so he must invest heavily in spear for sheer damage. This prevents a Hunter from being both competitively melee specced vs. other archers/rogues and having the higher bow abilities, something the Scout/Ranger is less affected by.

So what ?
Reroll if you are not happy.




Other Issues

Spear styles can be switched to use the Hibernian thrust animation. According to CJ Grebb, this would reduce the memory usage of the client (because one less unique animation is loaded into memory). Most Hunters polled like the Hibernian thrust animation far more than the "unique" Midgard spear.

We dont give a fuck, it wont change.



Item Problems

None currently. Several items were mistakenly Hunter only but included skills such as Parry or Axe, but they have been corrected
bizare lukiel, j'ai pas vu ton poste sur les vnboard et le style me parrait un peu sec





PS : tu as oublie de metre le petit des dev a la fin qu'ils ont mis dans tous ca fera plus credible

EDIT : arf griller a quelques secondes ...
Lukiel, ispice d'andouille
On y croirait presque n'empêche ... du moins jusqu'à :

Citation :
hunters won't have any STR buff, except in your dreams.
et surtout :
Citation :
We dont give a fuck, it wont change.
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http://arcane17.free.fr/images/avatars/signature-SWG-NDW-v1.gif
bravo

suis tombe en plein dans le panneau ( jusqu'aux " so what" " we don't give a fuck" ... )

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"We are asking the nations of Europe between whom rivers of blood have flowed to forget the feuds of a thousand years. "

Winston Churchill
Excellent :>

J'ai capté a partir de ce moment :

Citation :
that's the way it has to be.
But the insta-pet might be too strong and may become just a speel with a 3 sec casting time.
Citation :
Provient du message de Arks
En postant ce message, vous vous engagez à respecter les règles suivantes :
- PAS DE GROSSIERETES
c'était histoire de faire un +1 ou c'était ironique ?

parce que pour une fois qu'il y a un sujet dans la bonne humeur ...

en tout cas joli rapport
Mais lol


J'y ai cru jusqu'à "hunters won't have any STR buff, except in your dreams" moi (vi me faut le temps... ^^).


Remarque sur certains TLs feedback, on est pas très loin de ces réponses même si elles sont plus diplomatiques.
En meme temps ca se saurait si Lukiel etait foutu d'etre serieux ....c'est qu'un koby quand meme faut pas trop en demander
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Rhah
DAOC : Barkazz (War) // Hozor (Warlock)
haha
Citation :
So what ? Reroll if your not happy .

MdR je voit mal Mythic dire sa quand meme
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Mais serieusement ...

j'ai beau eponger les forums sur les TL pas de report chasseur ?
Sur herald on peu lire que les repport sont terminés ...

mais euh ou ki né le repport chasseur ?
jvois bien une réponse.

La classe hunter est idéale et surtout, personne n'a à s'en plaindre puisque plus personne ne la joue ou alors une minorité masochiste que l'on se doit d'ignorer si l'on est un joueur normal.

Il n'y a donc aucune modification à apporter.
dixit Branin :

Citation :
As for the feedback, I didn't address the core questions of whether Hunters are fun/effective in RvR, instead focusing on a very minute numerical analysis of the class. Because I didn't file an appropriate report, I am redoing it at the moment.
donc il serait en train de réécrire le rapport parce que ca ne correspondait pas au "template" attendu.

source (parce que j'ai donné un coup dans ma crédibilité ^^ )
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