Provient du message de
Thekkeht
Tiens, j'essayera ça si le patche de today arrange rien .
Client side update Wednesday May 28th 2003
Some tweaks and corrections that we figure should be rather well received.
Missions
Turrets and cameras will no longer be placed in the same rooms as elevators.
A bug causing some mission areas to not be generated properly, denying you access to them, has been fixed.
A mission room that, when containing an elevator going up, caused people to be stuck between floors has been removed from the mission generator.
Monsters and NPCs
Creatures will now focus their anger, no longer switching targets at every heartbeat.
Land control and PvP (Player versus Player)
Land control areas now have a period of 75% Suppression Gas (player vs. monster fights allowed) instead of 100% (no fighting possible).
The disgrace period leaving you open to attack for one minute after leaving a PvP area now applies to all PvP areas, not just land control.
Attacking a PvP enabled character in a a 75% or 100% Suppression Gas area will enable you for PvP for one minute.
Experience Points (XP)
An XP bug, which would lead to characters not gaining any XP from team kills in certain situations, has been sorted out.
Ca fait pas partie des priorités a première vue