Patch Message - Test

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Please be aware of these items as you play on the Test server. If you find that anything stated here is in error or doesn't work as this message says it should, please send us as much information on the problem as you can by using /bug. Thank you for helping us out!

May 6, 2003 4:00 pm
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** Flags **

- Fixed some bugs with the flag-sharing system causing raids to become bugged.
- Extended the flag-sharing system to cover intra-zone flags and keys.

** Pathing **

- Made additional changes to pathing in various zones. Please let us know if any further issues crop up.

** Pets **

- Removed an issue causing pets to disappear near walls.
- Pets should no longer disappear when the pet owner feigns death for any period of time.
- The /pet hold command is now a toggle in line with the pet taunt command. Both toggles should stay persistant after a pet has been resummoned or suspended.
- Made significant improvements to Child of Bertoxxulous, Rathe's Son and Child of Ro to make them more diserable.

** Charm **

- Charm spells should be slightly less resistable.
- Added the Alternate Advancement skill Total Domination for Druids, Magicians and Necromancers.

** Experience **

- Increased the experience modifier for Torment, The Plane of Pain.
- Slightly increased the range of mobs that upper-level characters may gain experience from.

** Mobs & Zones **

- Fixed some bugs in the Rallos Zek script.
- Made significant modifications to The Rathe encounter.
- Screeching Bellow should now leave a proper icon.
- Manaetic Behemoth should respawn much more quickly if failed.
- Mithaniel Marr should respawn more quickly.
- Made further modifications to encounters in the Planes of Fire and Water.
- Warders should now function properly in Vex Thal.
- Corrected some issues in the Plane of Hate and Veksar.

** Spells **

- The "Spell recovery time not yet met" message should no longer occur when using spells with cast times greater than 0.5 seconds.
- Mark of Kings should now be more effective than previous versions of the spell.
- Illusion: Scaled Wolf should now be available.
- Greater Decession should now be more desirable.
- Tears of Arlyxir should now resist properly.
- Eye of Zomm and Eye of Tallon should now be able to swim a little better.
- Blood of Thule and Dark Plague now check against Alteration. They should also be more difficult to resist.
- Death's Silence should now work on all mob types. Its duration has been decreased to stay in line with its predecessor.
- Trucidation's component cost has been removed and its recast time has been reduced significantly.
- Infusion should now be more effective.
- The "Scent" line of spells should now be more difficult to resist.
- Improved stacking issues between various caster self-only buffs and the Focus line of spells.

** Alternate Advancement **

- The reuse time on Divine Ressurection has been decreased to 36 hours.
- Mana Burn should now function and critical hit normally.
- Reduced the reuse time for Magician elemental forms.
- Frenzied Burnout should now function properly.
- Increased the level ranges that Spell Casting Expertise and Mastery of the Past affect, up to level 65.
- Decreased the reuse time on Purify Soul to 36 minutes.
- Decreased the reuse time on Purify Body to 36 minutes.
- Decreased the reuse time on Purge Poison to 36 minutes.
- Gather Mana should once again give all mana back to its user.
- Reduced the reuse time and increased the maximum level on Dead Mezmerization.
- Act of Valor should no longer kill its user.
- Increased the duration and decreased the reuse time of Warcry.
- Improved Combat Stability and Innate Defense to provide a tangible improvement in mitigation.
- Total Domination should now be working correctly.

** Focus Effects **

- Furious Bash effects should now work properly.
- Innoruuk's Sarcasm should now work properly.
- All Improved Damage type effects should now affect Damage over Time spells in the same way they affect Direct Damage spells. Please let us know if any bugs crop up.
- Added Anger of Bertoxxulous, Fury of Bertoxxulous, Wrath of Bertoxxulous, Anger of the Faceless, Fury of the Faceless, and Wrath of the Faceless focus effects.
- Extended Range effects should now affect all right click items.

** Miscellaneous **

- Fixed various spelling and grammar errors.
- Your invis state should now be preserved when you log off.
- Channel owners and moderators should now be able to use the squelch command.
- You should now be able to interrupt spells normally while on a mount.

Thank you for playing EverQuest!

- The EverQuest Development Team

ceci etait un fake, poste comme vrai message sur le board necro (et cree par une necro de Xev)
il a surement ete cross post sur d'autres boards donc ce n'est peut etre pas la permier, la question est: avez vous compris par vous memes que c'etait un fake?
question 2: a quel point aimeriez vous que ce message soit vrai?
a la folie? beaucoup? pas mal? zen foutez? pas tellement? pas du tout?
Ah ... Ca ne m'etonne pas que ce fusse un fake, y'avait des trucs vraiment inimaginables , mais j'aurais bien aimé que ça soit vrai :

- Fixed some bugs with the flag-sharing system causing raids to become bugged.
- Made significant modifications to The Rathe encounter( pour qu'elle soit faisable ? Non , c'etait trop irréaliste ) .
- Greater Decession should now be more desirable( quel spell de merde ... ) .
- Tears of Arlyxir should now resist properly( une rain lure qui passe pas mieux que les autres rains ... ) .
- Improved stacking issues between various caster self-only buffs and the Focus line of spells ( ouais les self shield qui stack avec focus, c'etait trop beau pour y croire ) .
- Mana Burn should now function and critical hit normally ( ça j'ai pas cru 1/2 seconde par contre ) .
- Your invis state should now be preserved when you log off ( Euh, c'est déja le cas, ça fout un coup à la credibilité du truc ) .

C 'est un peu plus réaliste que la majorité des autres fakes . J'aurais ptet pu me laisser avoir un jour de grosse fatigue .
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