worlds["creuser2"] = "%appdata%/.minecraft/saves/creuser2_Copie"
outputdir = "%appdata%/.minecraft/overviewer-0.12.81/creuser_final_emeraudes_zone-utile"
# overlay = surcouches
Mineraux_profonds_overlay29 = [
ClearBase(),
EdgeLines(),
MineralOverlay(minerals=[
(129,(255,0,0)), # emeraude -- rouge http://www.colorschemer.com/online.html
(14,(255,220,66)), # or -- jaune ID des blocs http://minecraft-fr.gamepedia.com/Valeurs#ID_des_blocs
(15,(0,255,179)), # fer -- vert pale
(16,(102,51,0)), # charbon -- marron
(56,(82,0,163)), # diamant -- violet
(165,(20,255,20)) # slime -- vert flashy
]),
Depth(min=29, max=31) # couche de profondeur
]
Mineraux_profonds_overlay25 = [
ClearBase(),
EdgeLines(),
MineralOverlay(minerals=[
(129,(255,0,0)), # emeraude -- rouge http://www.colorschemer.com/online.html
(14,(255,220,66)), # or -- jaune ID des blocs http://minecraft-fr.gamepedia.com/Valeurs#ID_des_blocs
(15,(0,255,179)), # fer -- vert pale
(16,(102,51,0)), # charbon -- marron
(56,(82,0,163)), # diamant -- violet
(165,(20,255,20)) # slime -- vert flashy
]),
Depth(min=24, max=27) # couche de profondeur
]
Mineraux_profonds_overlay21 = [
ClearBase(),
EdgeLines(),
MineralOverlay(minerals=[
(129,(255,0,0)), # emeraude -- rouge http://www.colorschemer.com/online.html
(14,(255,220,66)), # or -- jaune ID des blocs http://minecraft-fr.gamepedia.com/Valeurs#ID_des_blocs
(15,(0,255,179)), # fer -- vert pale
(16,(102,51,0)), # charbon -- marron
(56,(82,0,163)), # diamant -- violet
(165,(20,255,20)) # slime -- vert flashy
]),
Depth(min=22, max=22) # couche de profondeur
]
# renders customises
Caves_prof = [
Base(),
EdgeLines(),
Depth(min=19, max=20),
Cave(),
SmoothLighting()
]
renders["ex-day"] = {
"world": "creuser2",
"title": "jour",
"rendermode": smooth_lighting,
"imgformat": "png",
"northdirection": "upper-left",
}
"""
================================================================================================== debut
renders["cc-night"] = {
"world": "creuser2",
"title": "nuit",
"rendermode": smooth_night,
"imgformat": "png",
"northdirection": "upper-left",
}
================================================================================================= fin
"""
renders["cc-cave"] = {
"world": "creuser2",
"title": "Caves profondeur param",
"rendermode": Caves_prof,
"imgformat": "png",
"northdirection": "upper-left",
}
renders["Emer_29"] = {
"world": "creuser2",
"title": "Emer_29",
"rendermode": Mineraux_profonds_overlay29,
"imgformat": "png",
"northdirection": "upper-left",
}
renders["Emer_25"] = {
"world": "creuser2",
"title": "Emer_25",
"rendermode": Mineraux_profonds_overlay25,
"imgformat": "png",
"northdirection": "upper-left",
}
renders["Emer_21"] = {
"world": "creuser2",
"title": "Emer_21",
"rendermode": Mineraux_profonds_overlay21,
"imgformat": "png",
"northdirection": "upper-left",
}
"""
================================================================================================== debut
renders["spawn"] = {
"world": "creuser2",
"title": "Spawn",
"rendermode": spawn_overlay,
"imgformat": "png",
"northdirection": "upper-left",
}
================================================================================================= fin
"""