[Patch]Information sur Rise of the Upstart Gods

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Il est prévu pour mars (pas d'autres précisions).

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PATCH TWO: RISE OF THE UPSTART GODS

Long have the peoples of Aerynth looked to the Gods for guidance, but their prayers have gone unheeded. At last, some of the Lost Gods begin to stir again, and new demi-gods offer their favor to the scattered nations of the Age of Strife. Which would-be God will they follow? New altars arise in the cities, and quests have begun for the precious treasures the Gods demand as offerings. The Elves move to rebuild their shattered empire, but even as they raise glorious new cities, ancient pacts with Chaos exact a terrible price. The peoples of Aerynth look to Gods new and old – how will the rise of the Upstart Gods reshape the shattered fragments of Aerynth?



Strategic Siege Improvements (March)

Sieging is one of the core features of the Shadowbane experience. To improve on this experience, various changes and additions will be made to the system. One of the largest changes is the addition of "Siege Spires" which will alter the rules of the battlefield and will make sieges a more varied experience for the players, and mix up the strategy required to take down an opponent's city.



Divine Favor (March)

The Divine Favor system is designed to make successful city building more important as well as add a new play activity to the game. City owners can place a set amount of these shrines in their city and guild members can sacrifice offerings at shrines that match their own that are lesewhere in the world. This will raise their city's stature. As their stature increases, so does the shrine, growing to an impressive, colossus-sized statue. These shrines will give players of that nation a 'boon' – a healthy enchantment based upon the city's stature. The size of the boon will be based upon how much favor the guild has collected.



Elven Architecture (March)

We will be adding additional architecture types that contribute more visual diversity in the world. Players will be able to construct walls, keeps, houses, and shops using these new styles.



Elven Themed Macrozone with Epic Encounter (March)

We will creating a new Elevn themed macrozone that can be placed in the older Aerynth and Dalgoth maps. This zone will possibly offer new monsters, and a special Mob that will require intense cooperation and planning to defeat. The Heroic fights will offer special rewards to be used in Shrines (Divine Favor), as well as other goodies.



Trees and Foliage 2.0 (March)

We will be investing some time on improving the look of the world in Shadowbane, specifically with trees. We want to add different variants of trees as well as improving collision and flight problems associated with them.
Donc des nouveaux arbres histoire de varier (ouais!), les bâtiments elfiques vont pouvoir être construit (woot, et ils sont bien classe en plus!), un changement du système de siège qui devra permettre de varier els manière de gagner un perdre un siège (pas plus d'info, on verra bien d'ici mars les info qui arriveront) et surtout un système de divinité à qui l'ont pourra construire un autel dans sa ville et qui offrira sa bénédiction en échange d'offrande... une nouvelle dimension de la gestion de la ville qui semble vraiment intéressante.
il y a aussi une nouvelle macrozone (une zone de mob) d'Elfe qui va être mis sur les maps Aerynth et Dalgoth avec quelques trucs sympa, donc si vous suivez bien: pas pour le serveur Damnation qui est basé sur la map Vorringia.
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Provient du message de Ashraam Darken
Dommage pour Damnation
Damnation possède déjà son Mob r8 bien chiant sur le continent enneigé je crois bien.
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